近日一网友问PNG按钮的实现,前几天忙,这段时间看了下,做了个简单的DEMO
具体实现思路,因为MFC要画PNG需要引入GDI+头文件和包。这里引入之后新建了一个类,继承自BUTTON。
在PNG按钮中DrawItem中绘制时候需要引入对话框中传入的CDC 用于绘制整体背景。同时需要将消息CtlColor 中进行绘制。
绘制代码我参考了网上的一个案例。
HBRUSH CGdipButton::CtlColor(CDC* pScreenDC, UINT nCtlColor)
{
if(!m_bHaveBitmaps)
{
if(!m_pStdImage)
{
return NULL; // Load the standard image with LoadStdImage()
}
CBitmap bmp, *pOldBitmap;
CRect rect;
GetClientRect(rect);
// do everything with mem dc
CMemDC pDC(pScreenDC, rect);
Gdiplus::Graphics graphics(pDC->m_hDC);
// background
if (m_dcBk.m_hDC == NULL)
{
CRect rect1;
CClientDC clDC(GetParent());
GetWindowRect(rect1);
GetParent()->ScreenToClient(rect1);
m_dcBk.CreateCompatibleDC(&clDC);
bmp.CreateCompatibleBitmap(&clDC, rect.Width(), rect.Height());
pOldBitmap = m_dcBk.SelectObject(&bmp);
m_dcBk.BitBlt(0, 0, rect.Width(), rect.Height(), &clDC, rect1.left, rect1.top, SRCCOPY);
bmp.DeleteObject();
}
// standard image
if (m_dcStd.m_hDC == NULL)
{
PaintBk(pDC);
graphics.DrawImage(*m_pStdImage, 0, 0);
m_dcStd.CreateCompatibleDC(pDC);
bmp.CreateCompatibleBitmap(pDC, rect.Width(), rect.Height());
pOldBitmap = m_dcStd.SelectObject(&bmp);
m_dcStd.BitBlt(0, 0, rect.Width(), rect.Height(), pDC, 0, 0, SRCCOPY);
bmp.DeleteObject();
// standard image pressed
if (m_dcStdP.m_hDC == NULL)
{
PaintBk(pDC);
graphics.DrawImage(*m_pStdImage, 1, 1);
m_dcStdP.CreateCompatibleDC(pDC);
bmp.CreateCompatibleBitmap(pDC, rect.Width(), rect.Height());
pOldBitmap = m_dcStdP.SelectObject(&bmp);
m_dcStdP.BitBlt(0, 0, rect.Width(), rect.Height(), pDC, 0, 0, SRCCOPY);
bmp.DeleteObject();
}
// standard image hot
if(m_dcStdH.m_hDC == NULL)
{
PaintBk(pDC);
ColorMatrix HotMat = { 1.05f, 0.00f, 0.00f, 0.00f, 0.00f,
0.00f, 1.05f, 0.00f, 0.00f, 0.00f,
0.00f, 0.00f, 1.05f, 0.00f, 0.00f,
0.00f, 0.00f, 0.00f, 1.00f, 0.00f,
0.05f, 0.05f, 0.05f, 0.00f, 1.00f };
ImageAttributes ia;
ia.SetColorMatrix(&HotMat);
float width = (float)m_pStdImage->m_pBitmap->GetWidth();
float height = (float)m_pStdImage->m_pBitmap->GetHeight();
RectF grect; grect.X=0, grect.Y=0; grect.Width = width; grect.Height = height;
graphics.DrawImage(*m_pStdImage, grect, 0, 0, width, height, UnitPixel, &ia);
m_dcStdH.CreateCompatibleDC(pDC);
bmp.CreateCompatibleBitmap(pDC, rect.Width(), rect.Height());
pOldBitmap = m_dcStdH.SelectObject(&bmp);
m_dcStdH.BitBlt(0, 0, rect.Width(), rect.Height(), pDC, 0, 0, SRCCOPY);
bmp.DeleteObject();
}
// grayscale image
if(m_dcGS.m_hDC == NULL)
{
PaintBk(pDC);
ColorMatrix GrayMat = { 0.30f, 0.30f, 0.30f, 0.00f, 0.00f,
0.59f, 0.59f, 0.59f, 0.00f, 0.00f,
0.11f, 0.11f, 0.11f, 0.00f, 0.00f,
0.00f, 0.00f, 0.00f, 1.00f, 0.00f,
0.00f, 0.00f, 0.00f, 0.00f, 1.00f };
ImageAttributes ia;
ia.SetColorMatrix(&GrayMat);
float width = (float)m_pStdImage->m_pBitmap->GetWidth();
float height = (float)m_pStdImage->m_pBitmap->GetHeight();
RectF grect; grect.X=0, grect.Y=0; grect.Width = width; grect.Height = height;
graphics.DrawImage(*m_pStdImage, grect, 0, 0, width, height, UnitPixel, &ia);
m_dcGS.CreateCompatibleDC(pDC);
bmp.CreateCompatibleBitmap(pDC, rect.Width(), rect.Height());
pOldBitmap = m_dcGS.SelectObject(&bmp);
m_dcGS.BitBlt(0, 0, rect.Width(), rect.Height(), pDC, 0, 0, SRCCOPY);
bmp.DeleteObject();
}
}
// alternate image
if( (m_dcAlt.m_hDC == NULL) && m_bHaveAltImage )
{
PaintBk(pDC);
graphics.DrawImage(*m_pAltImage, 0, 0);
m_dcAlt.CreateCompatibleDC(pDC);
bmp.CreateCompatibleBitmap(pDC, rect.Width(), rect.Height());
pOldBitmap = m_dcAlt.SelectObject(&bmp);
m_dcAlt.BitBlt(0, 0, rect.Width(), rect.Height(), pDC, 0, 0, SRCCOPY);
bmp.DeleteObject();
// alternate image pressed
if( (m_dcAltP.m_hDC == NULL) && m_bHaveAltImage )
{
PaintBk(pDC);
graphics.DrawImage(*m_pAltImage, 1, 1);
m_dcAltP.CreateCompatibleDC(pDC);
bmp.CreateCompatibleBitmap(pDC, rect.Width(), rect.Height());
pOldBitmap = m_dcAltP.SelectObject(&bmp);
m_dcAltP.BitBlt(0, 0, rect.Width(), rect.Height(), pDC, 0, 0, SRCCOPY);
bmp.DeleteObject();
}
// alternate image hot
if(m_dcAltH.m_hDC == NULL)
{
PaintBk(pDC);
ColorMatrix HotMat = { 1.05f, 0.00f, 0.00f, 0.00f, 0.00f,
0.00f, 1.05f, 0.00f, 0.00f, 0.00f,
0.00f, 0.00f, 1.05f, 0.00f, 0.00f,
0.00f, 0.00f, 0.00f, 1.00f, 0.00f,
0.05f, 0.05f, 0.05f, 0.00f, 1.00f };
ImageAttributes ia;
ia.SetColorMatrix(&HotMat);
float width = (float)m_pStdImage->m_pBitmap->GetWidth();
float height = (float)m_pStdImage->m_pBitmap->GetHeight();
RectF grect; grect.X=0, grect.Y=0; grect.Width = width; grect.Height = height;
graphics.DrawImage(*m_pAltImage, grect, 0, 0, width, height, UnitPixel, &ia);
m_dcAltH.CreateCompatibleDC(pDC);
bmp.CreateCompatibleBitmap(pDC, rect.Width(), rect.Height());
pOldBitmap = m_dcAltH.SelectObject(&bmp);
m_dcAltH.BitBlt(0, 0, rect.Width(), rect.Height(), pDC, 0, 0, SRCCOPY);
bmp.DeleteObject();
}
}
if(m_pCurBtn == NULL)
{
m_pCurBtn = &m_dcStd;
}
m_bHaveBitmaps = TRUE;
}
return NULL;
}
同时将绘制背景那里设置为TRUE
在需要使用的程序中直接引用这个BUTTON即可!
八爷资源网 » VC-MFC-PNG按钮实现